5-Axis CNC • Chrome HelmetPRECISION MACHINING

Initializing…
0%
Materials

1. Choose a MODEL material or MatCap, then click a sphere preset.

2. Add picture / reflection
Image / Reflection adjustments
IMAGE

3. Surface finish / pattern (optional)

Independent for Materials and MatCap. Works with every preset: no effect, fine grain, brushed, machine swirl, diamond plate, knurled, satin, cast, or hammered. Adjust live; zero strength removes the effect.

4. Bump / normal map (optional)

Model surface shading only—no mesh displacement or CNC toolpath changes. Included in exported HTML.

Advanced ▸ ZBrush material modifiers
Modifier effect strength100%

Modifiers affect the loaded STL model, not the CNC machine. The round icon loads or replaces the modifier image. IMAGE ON / IMAGE OFF preserves the image. 0% modifier strength turns this entire modifier layer off. S1–S4 remain independent.

5. Cutting effects — Coolant / Air / Dust (optional)

Auto follows the MODEL material: metal gets coolant, wood gets dry cutting and extraction. Manual override affects presentation only, not CNC code.

Auto

Wood and plastics: moving airborne dust instead of water. Metal: existing liquid coolant jets unchanged. These are presentation effects only; real woodworking requires dust extraction.

Finishes update immediately, including while paused.

Timeline
0 sec
Drag to rotate · Scroll to zoom · Space to pause · R to reset view
Loading…
0%
Generated by Gary B · © 2026 Gary B. All rights reserved. · Demo: ezbrush.in